Giving the reader an idea what I mean, here are some samples from "Game" oriented online essays: One website compares relationship advice from a modern website to that from a 1890s book, which includes such directives as this one:
Does your husband love to see things in order, then be careful and keep the house in good shape. Does he love a good dinner, then study your cook book and study his tastes. Does he like to be caressed, do your prettiest in that line.
Does he admire beauty in women, then dress neatly and tidily and try to keep clean and in good health, and meet him with a smile. Is he a man of literary tastes, cultivate your literary taste, and be appreciative of his ability. If he loves beautiful things, study house decorations and defer to his tastes….
Expressing a pointed preference for the 1890s view, the site declares, "Women: Most of the relationship advice you will find nowadays is worse than useless. Ignore it. Bad advice is worse than no advice at all."
The whole point of putting women in combat is to make sure we can never again say: Thanks to the men who sacrificed so much for us without feminists chiming in “and women too!” This is why no unit can be left untouched, even elite ones.
A fundamental change in Christian thinking is the acceptance of the ever present threat of divorce, should the wife become unhappy. This isn’t a grudging acknowledgement of unfortunate legal reality, but a full-fledged internalization of the secular world-view on divorce. It is now unquestioningly accepted that a Christian husband’s first priority must be to prevent his wife from becoming unhappy and divorcing him.
In practice, the modern Christian approach to marital difficulties ends up being the same approach followed in the secular world; the wife shares her feelings at great length and the husband must listen and do something about it. This inverts the biblical relationship of the husband and his wife’s emotions. In biblical marriage, the husband is his wife’s emotional rock, and he lovingly anchors and shelters her when her emotions storm over her. If he didn’t, she would become untethered. In this new bastardized version of Christian marriage the wife’s emotions rule both persons.
He feels that deferring to Mrs. Apple is the only way to be happy in a marriage, and he accepts this because a) he’s been made to feel guilty for and ashamed about his masculinity and b) because it allows him to escape the accountability of traditional masculinity...
...She wants the dependable, loving, empathetic provider, a man adept with comfort-building Beta skills. But she craves the strong, decisive, resolute and protective Alpha male she reads about, sees in the media, and may even know in real life . . . and hubby ain't him. Some days she wonders if they're even in the same species. She desperately wants him to be that man, but at the same time she fears losing control of both him and the relationship. Encouraging his Alpha is dangerous, after all. That's why she wants it. And fears it.
What to make of all this?
Overall, not a whole lot. While I've only observed a sample of material, none of the material is produced by anyone I'd regard as a qualified expert in any subject related to human behavior, relationships, or psychology -- though I dare not say none such exists. I also found nothing in the way of systematic analysis and explanation of views. Much of what the above comes from barely passes the level of "sustained rant" for the most part.
It’s also not clear to me whether "Game" proponents are arguing that their way of pursuing male-female relationships is the only viable course. The last item quoted above does lean in that direction, as even the last quoted portion shows. The impression I am left with (maybe wrong) is that of a "one size fits all" approach to relationships.
Some Game proponents, as noted, profess to be Christians. Not all of the sites quoted above include such a disclosure, and I am not sure that some, in particular, are Christian. However, it is enough that some Christian or Christian-aligned spokesman have aligned themselves with the movement and its presuppositions. Chief among these, I have been told, is the commentator Vox Day, though I did not read any of his material.
In terms of Scriptural backup, Game adherents, who do profess some form of Christianity, don't accomplish a great deal, especially when it comes to contextualization. The passages appealed to are of the usual fare, such as Titus 2:3-5 and all the usual "wives, submit to your husbands" references. There is no awareness that these passages reflect the standard "household codes" of the first century, which reflected a necessary order for daily survival in the harsh conditions of the ancient world. Nor is there any perception of how these passages might be interpreted contextually. Indeed, based on many of the writings I found, it would shock these commentators to learn that marriages, in the Biblical world, were arranged, and that husband and wife frequently did not meet until their wedding day. Much of the advice given assumes otherwise, which is a hazardous thing when attempting to apply Biblical text to the modern world.
I found a few outright errors of the fundamentalist-exegesis variety. One of the sites says: "...many Protestants accept divorce in the case of abuse even though no such escape clause exists in the Bible." Well, yes, actually it does -- as a little serious contextual study clearly shows. (Link below.) Thankfully, the site does at least allow for separation in cases of "extreme physical abuse" (one wonders HOW "extreme" it has to be for satisfaction). On the other hand, it also virtually says Christians who engage in what it considers illicit divorce will end up in hell.
What, once again, is one to make of this? "Game" seems to be a reactive pendulum swing to radical feminism, and to that extent, it is, at times, its own form of extremism. Reading the text above on "Alpha" vs. "Beta" manhood, I cannot but think that many pastors, spiritual leaders, and apologists (myself included) would be sloughed off as "Beta" dross. I got the impression of persons who lived in their own secluded world, within narrow confines of what may be properly defined as being human. Maybe I am wrong, and can only hope that more investigation would prove otherwise.
Since there isn't much within my expertise to address otherwise, I'll close with my own observations. As some readers know that I lean towards an egalitarian view. This does not mean I think men and women are "exactly the same" or that "anything a ___ can do, a ___ can do better." (Insert "boy" or "girl" in either order; I have heard it done both ways.) What I do think is illustrated by my creative efforts in my Annals of Hearthstone web-comic. In my own Narnian paradise, the sexes are equal in privilege and rights, just as "there is neither male nor female" in Christ. However, the sexes also recognize their differences, and relish in them as a way to combine their strengths to meet common goals. Thus, for example, among the warrior races of Hearthstone, both male and female may serve in combat situations, but they perform different duties according to their respective gifts. As hand to hand fighters, the males possess greater strength, but the females possess greater agility and intuition. Either one might win a hand to hand contest against the other, but that would be based on the application of skills, and not on any matter related to gender.
In the end, it is perhaps best to color me "confused" by the exchanges associated with Game theorists. By the reckoning of some of them, my 22+ year marriage to my beloved Mrs. H is heading for trouble, and is likely to end in divorce within the next 10 minutes. Either that, or Mrs. H, they would say, uses me as a whipping post, though that is nothing of the truth, and it is probable that Mrs. H would gladly use anyone as a whipping post who insinuated otherwise. The two of us are vastly different personalities that complement each other, making us an effective, efficient, and more than that, enormously happy team. That's a problem?
I can only hope not. Our examination of "Game" ideas will, for now, end here, but at some future date, if readers request it, we may pick up the topic again.